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Doom Eternal Modding Wiki

This is a repository of information for all things related to Doom Eternal modding.

If you want to learn how to play the game with mods, see here: How to Play Doom Eternal with Mods. If you're interested in creating your own mods, start with How to Create Mods

1. How to Install Mods

Information for people who want to learn how to play DOOM Eternal with mods.

2. How to Create Mods

Information for people getting started with making their first mods. Covers sound, string, model modding, and multiplayer mods.

3. Command Console

Information about the command console.

4. Texture Modding

A comprehensive guide to creating texture mods for Doom Eternal, from basic to advanced techniques.

5. Level Modding

Information for creating custom levels and encounters. Documentation on event calls, entity types, etc.

6. Custom Assets

Information for people who want to learn how to create their own custom assets.

7. Miscellaneous

Anything that does not fit in the other categories go here. Covers FX/Particles, Backups, etc.

8. Reverse Engineering / File Formats

Documentation on the id Tech 7 Engine, including known structs and file formats. Intended for developers.

9. Multiplayer Modding

Information for playing and creating multiplayer mods such as modded Battlemode, Slayer vs Slayer, Co-op, and Invasion.

Level Modding (2016)

Information for creating custom levels and encounters. Documentation on event calls, entity types, etc.

ModInjector JSON Guide

Information about the Modinjector JSON format

Wiki Rules / How to Contribute

Important: if you'd like to contribute to the Wiki, please read here first.