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DOOM Eternal Official Mod Support Details

Official idStudio Guides: https://idstudio.idsoftware.com/

New Tools for Modding

The Doom Eternal Launcher is available on Steam
  • Access by playing DOOM Eternal on Steam. If the Mod Portal does not open, verify file integrity on Steam then try again.
  • This is a browser and publishing tool for mods. Be sure to define where you want your Mods to be located in the Settings.
  • Multiplayer and achievements are disabled.
idStudio is available on Steam

What we CAN do with idStudio

  • Modify or create new decls
  • Modify or create new textures
  • Modify or create new static or animated models
  • Modify or create new animations
  • Modify or create new strings
  • Modify or create new sound effects & music
  • Modify vanilla map geo, nav, entities, etc (need asset packs)
  • Build your own maps with new geo, nav, entities, etc

What we CANNOT do with idStudio

  • Modify DLC maps, but the assets packs are available
  • Play multiplayer mods

Some Drawbacks with idStudio

  • idStudio itself is ~60 GBytes
  • Individual map asset packs are 5-10 GBytes
  • You will need to login to your Bethesda account to access/publish mods
  • You need a fairly powerful PC to optimally run idStudio (32 GBytes of RAM is recommended)
  • idStudio may take a some time to do the following
     - Boot up
     - Open a map
     - Load into a map
     - Package a .map file (packaging decls, strings, textures, & audio will only take a few seconds)
  • Packaged map files can range from 500 MByes to 2 GBytes in size depending on how large the maps are