# idEncounterTrigger_Commit

<p class="callout info">An entity used to trigger an encounter manager</p>

## Usage

```
entity {
	entityDef example_trigger_commit {
	inherit = "encounter/trigger/commit";
	class = "idEncounterTrigger_Commit";
	expandInheritance = false;
	poolCount = 0;
	poolGranularity = 2;
	networkReplicated = false;
	disableAIPooling = false;
	edit = {
		triggerOnce = false;
		spawnPosition = { // Be sure to set spawn position
			x = 1;
			y = 1;
			z = 1;
		}
		renderModelInfo = {
			model = NULL;
		}
		clipModelInfo = { // Be sure to set trigger dimensions
			clipModelName = NULL;
		}
	}
}
}
```

Simply entering the trigger's volume will trigger the encounter manager if it has this entity added to it in the **commitTriggers** section.

## See Also

[idEncounterManager](https://wiki.eternalmods.com/books/5-level-modding/page/idencountermanager)

[idEncounterTrigger\_Exit](https://wiki.eternalmods.com/books/5-level-modding/page/idencountertrigger-exit)