idTarget_Codex
An entity to activate codex entries.
Usage
entity {
entityDef example_codex_entity {
class = "idTarget_Codex";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
spawnPosition = { // Spawn position does not really matter
x = 1;
y = 1;
z = 1;
}
codexEntries = { // You can activate multiple codex entries here.
num = 1;
item[0] = "codex/hell/demon_imp"; // Codex to activate.
}
}
}
}
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