idTarget_FirstThinkActivate
An entity that will execute on first map load.
Usage
entity {
entityDef first_think_activate_1 {
class = "idTarget_FirstThinkActivate";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = true;
disableAIPooling = false;
edit = {
flags = {
noFlood = true;
}
spawnPosition = { // spawn position is not important
x = 1;
y = 1;
z = 1;
}
targets = { // triggers these entities on first map load
num = 1;
item[0] = "sample_relay_1";
}
}
}
}