Screechers
e5m1_spear\generated\decls\md6def\md6def\characters\monsters\zombie_tier1\base\zombie_tier1_berserk.md6.decl
Additional FxConditions must trigger
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_back/head_v1.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_02.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_03.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_04.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_06.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_07.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_08.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_09.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_10.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_11.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_12.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_13.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_14.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_15.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_16.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_17.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_18.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_19.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_20.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_21.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_22.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/moving_forward/hit_front/head_23.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_back/lower_body_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_back/lower_body_inplace_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_back/lower_body_inplace_02.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_back/upper_body_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_back/upper_body_inplace_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_front/chest_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_front/chest_in_place_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_front/gut_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_front/gut_inplace_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_front/left_arm_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_front/left_arm_in_place_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_front/left_leg_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_front/left_leg_inplace_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_front/right_arm_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_front/right_arm_inplace_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_front/right_leg_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_front/right_leg_inplace_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_front/upper_body.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_left/lower_body_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_left/lower_body_inplace_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_left/upper_body_inplace_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_left/upper_body_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_right/lower_body_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_right/lower_body_inplace_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_right/upper_body_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
anim "md6/characters/monsters/zombie_tier1/base/motion/death/stationary/hit_right/upper_body_inplace_01.md6anim" {
event "ae_applyBuffModifiers" {
frame 1.0000
row 17
}
event "ae_soundNoSkip" {
frame 1.0000
row 18
soundevent ""
}
event "ae_startFX" {
frame 1.0000
row 19
fxCondition_t FX_CINEMATIC_20
}
event "ae_soundNoSkip" {
frame 0.0235
row 1
soundevent "play_zombie_alert_screech"
}
event "ae_startFX" {
frame 0.0000
row 0
fxCondition_t FX_CINEMATIC_MP_1
}
event "ae_stopFX" {
frame 45.0000
row 3
fxCondition_t FX_START_DEATH_1
}
}
.