Startup Commands
Add this to "shell.entities" and trigger with a logic entity
entity {
entityDef mapstart_commands {
class = "idTarget_Command";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
flags = {
noFlood = true;
}
commandText = "pvp_lobby_showFullMapList 1; net_gameserver_enable 0; net_maxRate 100; g_havokHeapLimitMB 200; g_damageScaleAItoDP 4; g_damageScaleSlayertoSlayer 0; g_damageScaleSlayertoDP 0; g_damageScaleDPtoSlayer 0; pm_disableWalkingOnTheEdgeOfLedge 0; warning_disable general; warning_disable anim";
spawnPosition = {
x = 1;
y = 1;
z = 1;
}
}
}
}
Command details
- pvp_lobby_showFullMapList 1 - Shows entire map list if non PVP maps are added
- net_gameserver_enable 0 - Enables local hosting
- net_maxRate 100 - Reduces likelihood of crashes
- g_havokHeapLimitMB 200 - Reduces likelihood of crashes
- g_damageScaleAItoDP 4 - Multiplies AI damage to Demon Players by x4 (x2 more than Nightmare difficulty, remove for Invasion/SVS)
- g_damageScaleSlayertoSlayer 0 - Slayers cannot damage other Slayers (remove for Invasion/SVS)
- g_damageScaleSlayertoDP 0 - Slayers cannot damage other Demon Players (remove for Invasion/SVS)
- g_damageScaleDPtoSlayer 0 - Demon Players cannot damage other Slayers (remove for Invasion/SVS)
- pm_disableWalkingOnTheEdgeOfLedge 0 - Movement is no longer negated when moving off a ledge
- warning_disable general - Removes warning spam in the console
- warning_disable anim - Removes warning spam in the console
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