EntityHero

EntityHero by Scorp0rX0r - Download

EntityHero is a tool to help newer modders into level modding. It helps with organizing entities and makes it easier to move around eventCalls.
To install: Extract the files to whatever folder you want. Make sure to copy oocore_8_win64.dll from DOOM Eternal's installation directory to the folder.


EntityHero does not require you to decompress .entities files.

You can open the compressed files within the application, but you should be in your chosen level and use
File -> Open from MH to open the M347h00k instance. Be sure so save your instance somewhere.
With EntityHero, you can press the button, "Reload level" and it will perform the command "mh_force_reload" for you.

To avoid issues, do most of the typing in a text editor (such as Notepad++). Copy an entity or eventCall and paste them into the text editor, make your changes, then copy that and paste it back into where it was.
When pasting eventCalls, ignore the "item[#] = {" bracket because it would sometimes throw an error.

Copying from EntityHero to Text Editor:

1. Copy the eventCall selected
image-1631056663562.png
2. Paste into text editor
image-1631056944137.png
3. Make your changes and only copy the following
image-1631056883313.png
4. Reinsert the eventCall into EntityHeroimage-1631057148235.png
5. If you are replacing an eventCall, delete the original one, but you can always add more eventCalls this way.

Issues with EntityHero:

EntityHero can be a bit weird and is prone to crashes. Be sure to frequently save to avoid loosing progress.

Newer versions of EntityHero tend to mitigate these issues so you may not experience any of these.


Revision #8
Created 7 September 2021 23:13:10 by Konvaz
Updated 24 November 2021 14:50:09 by Konvaz