Event Calls (2016)

A description of various eventCalls that can be used when building a custom encounter.

spawnSummoner

An eventCall to spawn a Summoner with an idSummoningTemplate

Usage

item[0] = {
	eventCall = {
		eventDef = "spawnSummoner";
		args = {
			num = 4;
			item[0] = {
				entity = ""; // spawnTarget
			}
			item[1] = {
				entity = ""; // summonerTemplate
			}
			item[2] = {
				string = ""; // summoner_label
			}
			item[3] = {
				string = ""; // group_label
			}
		}
	}
}