idTarget_Command

An entity to trigger the specified console commands.

Usage

entity {
	entityDef example_target_command_2016 {
	class = "idTarget_Command";
	expandInheritance = false;
	poolCount = 0;
	poolGranularity = 2;
	edit = {
		"idEntity::entityFlags_t" flags = {
			"bool" noFlood = true;
		}
		commandText = "give ammo";
		spawnPosition = {
			x = 0;
			y = 0;
			z = 0;
		}
	}
}
}

Revision #2
Created 24 August 2022 17:46:50 by Velser
Updated 22 August 2023 19:56:42 by Velser