# idTarget_Hide

<p class="callout info">An entity that will hide the listed entities when activated.</p>

<p class="callout warning">Note that not all entities can be hidden.</p>

## Usage

```
entity {
	entityDef example_target_hide_eternal {
	class = "idTarget_Hide";
	expandInheritance = false;
	poolCount = 0;
	poolGranularity = 2;
	networkReplicated = false;
	disableAIPooling = false;
	edit = {
		flags = {
			noFlood = true;
		}
		spawnPosition = {
			x = 5;
			y = -105;
			z = -15;
		}
		targets = { // list of entities to hide
			num = 1;
			item[0] = "example_proxy";
		}
		reuseable = true; // if false, this target will be single use
	}
}
}
```

## See Also

- [idTarget\_Show](https://wiki.eternalmods.com/books/entities-custom-encounters/page/idtarget-show)