idTarget_Command
An entity to trigger the specified console commands.
Usage
entity {
entityDef example_target_command_2016 {
class = "idTarget_Command";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
edit = {
"idEntity::entityFlags_t" flags = {
"bool" noFlood = true;
}
commandText = "give ammo";
spawnPosition = {
x = 0;
y = 0;
z = 0;
}
}
}
}
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