idTarget_Teleport
An entity to teleport the player to the specified location when used.
Usage
entity {
entityDef example_target_teleport_2016 {
inherit = "target/teleport";
class = "idTarget_Teleport";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
edit = {
spawnPosition = { // destination for teleport
x = -1911.95;
y = 1800;
z = -190;
}
spawnOrientation = {
mat = {
mat[0] = {
x = 0;
y = -1;
z = -0;
}
mat[1] = {
x = 1;
y = 0;
z = 0;
}
mat[2] = {
x = 0;
y = -0;
z = 1;
}
}
}
targetActivator = true; // if true, will teleport the activator
}
}
}
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