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Section 2: Editing an encounter: Adding
I'm going to be frank, I think ProdeusDoom does a much better job of explaining it, check it out ...
Section 2: idAI2s and spawns
Before we edit an encounter, we need to know about the behind-the-scenes elements going on. Spec...
Section 2: Editing an encounter: Replacing
Most people who want to make level mods, myself included, first got to the "let's open the .entit...
Section 2: Let's begin modding
Just as a refresher, this section assumes you have an editable .entities file in the correct plac...
Section 1: Required tools part 2
Now that you have the needed tools, let's go over how to use them to set up your level mod. Don't...
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