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Eternal - Audio Modding
Information for people who are looking to create Music, Sound Effect, and Voice Over mods.
General Information
Information to get started.
DOOM 2016 Music
Music from DOOM 2016 can be played in DOOM Eternal without changing any of the music files.
Advanced Information
Advanced information that covers Fusion Tools and Wwise.
setMusicState
An eventCall to change the state of the specified idMusicEntity in an idEncounterManager. Usage item[0] = { eventCall = { eventDef = "setMusicState"; args = { num = 3; item[0] = { entity = ""; // target } item[1] = { decl = ...
idMusicEntity
Music Entities are used to play music in the level. Usage entity { entityDef sound_sound_musicentity_1 { inherit = "sound/musicentity"; class = "idMusicEntity"; expandInheritance = false; poolCount = 0; poolGranularity = 2; networkReplicated = ...