How Do I Upload Mods To The Mod Portal?
- For most mods, the only file you need to upload the
base.pk5file. The exception being custom maps. - Don't upload anything else.
What About Custom Maps?
- Custom maps have extra files in addition to the base.pk5 file.
- Package the entire contents of your ActiveMods (not idStudio) folder that was created when you selected "Test" directly after packaging your mod. This includes...
- Everything in
dvdpc - The lightdb file in
virtualtextures- Do not package the large rawdb file. It is not utilized.
base.pk5
- Everything in
- Note that your mod will likely be around 700 MB in size, per unique map.
The Mod Portal will automatically fill in the relevant files for your mod so you may not need to worry about this.
Some models are invisible and the HUD "fuzzy"
This is an issue with the packagemapspec file. It may get fixed in a future update. Here is how you can fix it as either the mod author or player who downloaded the mod from the DOOM Eternal Launcher.
- Open File Explorer
- Go to your "ActiveMods" folder for DE -> Open the folder with the mod ID
- Open "dvdpc\base\packagemapspec.json"
- Add the following within the "MapFileRefs" field (after `file 6, map 3` before `file 8, map 4`)
{
"file" : 8,
"map" : 3,
"source" : 0
},
- Launch the game with mods
If you are the Mod Author
- Package your map as normal in idStudio
- Before selecting to "Test Your Mod", add the `file 8, map 3` "MapFileRefs" field from above to the same location "dvdpc\base\packagemapspec.json", but in your "idStudioMods" folder
- This will apply the same change to your `packagemapspec.json` file in the "ActiveMods" folder
- If you skip this step, that is fine - you can always manually add the "MapFileRefs" field to the `packagemapspec.json` file in your "ActiveMods" & "idStudioMods" folders
- Upload the mod as normal in the DOOM Eternal Launcher
Miscellaneous
If your mod has more than 1 map, try inserting the following into the "MapFileRefs" field in the "packagemapspec.json" file.
{
"file" : 12,
"map" : 3,
"source" : 0
},
{
"file" : 12,
"map" : 4,
"source" : 0
},
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