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Velser
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setNextScriptIndexRandom
An eventCall to set a random index of the next script in an idEncounterManager. Usage item[0] =...
Demon Teleporters & Bouncepads
See the Following Page Before Proceeding How to Create Multiplayer Mods Information No...
idTrigger_Teleporter_Fade
The idTrigger_Teleporter_Fade entity defines the location where the player can teleport from with...
idTarget_DevLoadoutSwap
An entity that replaces the Slayer's current loadout with something else. Usage entity { e...
idTrigger_GorillaBar
An entity volume that allows Slayers to swing onto. Metal A entity { entityDef game_interact_...
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Entities
A description of various entities that shape the level.
Multiplayer Modding
Information about how to manage your own modded BATTLEMODE servers.
EntityDefs
This chapter contains all the entitydef decls that can be spawned by the SnapHak/BubbleBear sh_sp...
Moving Assets
Information about moving assets from and to other patches.
Custom AI
Information about how to create and manage custom AI variants.
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