encounterGroupRole_t
2016
ROLE_NONE
ROLE_DEFEND
ROLE_ASSAULT
ROLE_FLANK
ROLE_FLANK_CHARGE
ROLE_FORMATION
ROLE_THROW
ROLE_CHARGE
ROLE_UNAVAILABLE
ROLE_MAX
Eternal
ROLE_NONE
ROLE_DEFEND
ROLE_ASSAULT
ROLE_FLANK
ROLE_FLANK_CHARGE
ROLE_FORMATION
ROLE_THROW
ROLE_CHARGE
ROLE_TURRET
ROLE_DEFEND_ZONE
ROLE_UNAVAILABLE
ROLE_MAX