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idVolume_PlayerEnvOverride

An entity to overwrite the envSettings decl set by idWorldspawn when within the defined volume.

2016Usage

entity {
	entityDef example_volume_player_env_overridevolume_env_override_1 {
	inherit = "volume/player_env_override"env_override";
	class = "idVolume_PlayerEnvOverride";
	expandInheritance = false;
	poolCount = 0;
	poolGranularity = 2;
	networkReplicated = false;
	disableAIPooling = false;
	edit = {
		exitAfterTeleport = false;
		spawnPosition = {
			x = -1947;1;
			y = 787;1;
			z = -500;1;
		}
		renderModelInfo = {
			model = NULL;
		}
		clipModelInfo = {
			clipModelName = "";
			type = "CLIPMODEL_CYLINDER";
            size = {
                x = 30000;1;
                y = 30000;1;
                z = 10000;1;
            }
		}
		fadeInTime = 0; // time in milliseconds to fade in250;
		fadeOutTime = 0; // time in milliseconds to fade out250;
		startEnabled = true; // if set to false, entity must be activated first before usefalse;
		allowToggleOnActivate = true;
		// if true, activating the entity will toggle it on/off
		declEnv = "vista/bfg_division_ext"e3m1_slayer/e3m1_slayer_default_spectacle_water"; // the env decl to use
	}
}
}