idVolume_PlayerEnvOverride
An entity to overwrite the envSettings decl set by idWorldspawn when within the defined volume.
2016Usage
entity {
entityDef example_volume_player_env_overridevolume_env_override_1 {
inherit = "volume/player_env_override"env_override";
class = "idVolume_PlayerEnvOverride";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
exitAfterTeleport = false;
spawnPosition = {
x = -1947;1;
y = 787;1;
z = -500;1;
}
renderModelInfo = {
model = NULL;
}
clipModelInfo = {
clipModelName = "";
type = "CLIPMODEL_CYLINDER";
size = {
x = 30000;1;
y = 30000;1;
z = 10000;1;
}
}
fadeInTime = 0; // time in milliseconds to fade in250;
fadeOutTime = 0; // time in milliseconds to fade out250;
startEnabled = true; // if set to false, entity must be activated first before usefalse;
allowToggleOnActivate = true;
// if true, activating the entity will toggle it on/off
declEnv = "vista/bfg_division_ext"e3m1_slayer/e3m1_slayer_default_spectacle_water"; // the env decl to use
}
}
}