idTarget_Timer
When activated, displays a countdown on the player's HUD.
idTarget_Timer
entity {
entityDef example_countdown {
class = "idTarget_Timer";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
spawnPosition = {
x = 1;
y = 1;
z = 1;
}
dormancy = {
allowPvsDormancy = false;
}
time = 20;
}
}
}