Skip to main content

idTarget_Timer

When activated, displays a countdown on the player's HUD.

idTarget_Timer

entity {
	entityDef example_countdown {
	class = "idTarget_Timer";
	expandInheritance = false;
	poolCount = 0;
	poolGranularity = 2;
	networkReplicated = false;
	disableAIPooling = false;
	edit = {
		spawnPosition = {
			x = 1;
			y = 1;
			z = 1;
		}
		dormancy = {
			allowPvsDormancy = false;
		}
		time = 20;
	}
}
}