idTrigger_GorillaBar
An entity volume that allows Slayers to swing on.
Sentinel A
entity {
entityDef game_interact_vault_pipe_1 {
inherit = "interact/vault/pipe";
class = "idTrigger_GorillaBar";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
removeFlag = "RMV_CHECKPOINT_ALLOW_MS";
renderModelInfo = {
model = "art/kit/gameplay/monkeyBar_sentinel_a.lwo";
materialRemap = {
num = 0;
}
scale = {
x = 1;
y = 1;
}
}
netRelevancyFlags = "";
triggerOnce = false;
triggerOnEnter = true;
testForValidGrab = true;
spawnPosition = {
x = 1;
y = 1;
z = 1;
}
spawnOrientation = {
mat = {
mat[0] = {
x = -0.707107544;
y = -0.707106113;
}
mat[1] = {
x = 0.707106113;
y = -0.707107544;
}
}
}
clipModelInfo = {
clipModelName = "art/kit/gameplay/monkeyBar_sentinel_a.lwo";
}
}
}
}
Sentinel C
entity {
entityDef game_interact_vault_pipe_1 {
inherit = "interact/vault/pipe";
class = "idTrigger_GorillaBar";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
removeFlag = "RMV_CHECKPOINT_ALLOW_MS";
renderModelInfo = {
model = "art/kit/gameplay/monkeybar_sentinel_c.lwo";
materialRemap = {
num = 0;
}
scale = {
x = 1;
y = 1;
}
}
netRelevancyFlags = "";
triggerOnce = false;
triggerOnEnter = true;
testForValidGrab = true;
spawnPosition = {
x = 1;
y = 1;
z = 1;
}
spawnOrientation = {
mat = {
mat[0] = {
x = -0.707107544;
y = -0.707106113;
}
mat[1] = {
x = 0.707106113;
y = -0.707107544;
}
}
}
clipModelInfo = {
clipModelName = "art/kit/gameplay/monkeybar_sentinel_c.lwo";
}
forceUsingLeftAxisAsForward = true;
}
}
}
Bone
entity {
entityDef game_interact_vault_bone_1 {
inherit = "interact/vault/bone";
class = "idTrigger_GorillaBar";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
removeFlag = "RMV_CHECKPOINT_ALLOW_MS";
renderModelInfo = {
model = "art/kit/gameplay/monkeybar_bone.lwo";
materialRemap = {
num = 0;
}
scale = {
x = 1;
y = 1;
}
}
netRelevancyFlags = "";
triggerOnce = false;
triggerOnEnter = true;
testForValidGrab = true;
spawnPosition = {
x = 1;
y = 1;
z = 1;
}
spawnOrientation = {
mat = {
mat[0] = {
x = -0.707107544;
y = -0.707106113;
}
mat[1] = {
x = 0.707106113;
y = -0.707107544;
}
}
}
clipModelInfo = {
clipModelName = "art/kit/gameplay/monkeybar_bone.lwo";
}
}
}
}
Maykr
entity {
entityDef game_interact_vault_pipe_1 {
inherit = "interact/vault/pipe";
class = "idTrigger_GorillaBar";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
removeFlag = "RMV_CHECKPOINT_ALLOW_MS";
renderModelInfo = {
model = "art/kit/maykr/interior/arena_navigation_a_swing.lwo";
materialRemap = {
num = 0;
}
emissiveColor = {
g = 0.673202991;
b = 0.215685993;
}
emissiveScale = 6;
}
netRelevancyFlags = "";
triggerOnce = false;
triggerOnEnter = true;
testForValidGrab = true;
spawnPosition = {
x = 1;
y = 1;
z = 1;
}
spawnOrientation = {
mat = {
mat[0] = {
x = -0.707107544;
y = -0.707106113;
}
mat[1] = {
x = 0.707106113;
y = -0.707107544;
}
}
}
clipModelInfo = {
clipModelName = "art/kit/maykr/interior/arena_navigation_a_swing.lwo";
}
soundOcclusionBypass = true;
}
}
}