idTrigger_GorillaBar
An entity volume that allows Slayers to swing onto.
Metal A
entity {
entityDef game_interact_vault_pipe_metal_a_1 {
inherit = "interact/vault/pipe";
class = "idTrigger_GorillaBar";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
removeFlag = "RMV_CHECKPOINT_ALLOW_MS";
renderModelInfo = {
model = "art/tile/hell_earth/metal_monkey_bar";
materialRemap = {
num = 0;
}
scale = {
x = 1;
y = 1;
}
}
netRelevancyFlags = "";
triggerOnce = false;
triggerOnEnter = true;
testForValidGrab = true;
spawnPosition = {
x = 1;
y = 1;
z = 1;
}
spawnOrientation = {
mat = {
mat[0] = {
x = 0.707107067;
y = 0.707106471;
}
mat[1] = {
x = -0.707106471;
y = 0.707107067;
}
}
}
clipModelInfo = {
clipModelName = "art/test/monkey_bar_a.lwo";
}
forceUsingLeftAxisAsForward = false;
soundOcclusionBypass = false;
}
}
}
Metal B
entity {
entityDef game_interact_vault_pipe_metal_b_1 {
inherit = "interact/vault/pipe";
class = "idTrigger_GorillaBar";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
removeFlag = "RMV_CHECKPOINT_ALLOW_MS";
renderModelInfo = {
model = "art/kit/uac/arena/monkey_bar_b.lwo";
materialRemap = {
num = 0;
}
scale = {
x = 1;
y = 1;
}
emissiveColor = {
r = 0.215685993;
g = 1;
b = 0.281046003;
}
emissiveScale = 3;
}
netRelevancyFlags = "";
triggerOnce = false;
triggerOnEnter = true;
testForValidGrab = true;
spawnPosition = {
x = 1;
y = 1;
z = 1;
}
spawnOrientation = {
mat = {
mat[0] = {
x = 0.707107067;
y = 0.707106471;
}
mat[1] = {
x = -0.707106471;
y = 0.707107067;
}
}
}
clipModelInfo = {
clipModelName = "art/test/monkey_bar_a.lwo";
}
forceUsingLeftAxisAsForward = false;
soundOcclusionBypass = false;
}
}
}
Sentinel A
entity {
entityDef game_interact_vault_pipe_sentinel_a_1 {
inherit = "interact/vault/pipe";
class = "idTrigger_GorillaBar";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
removeFlag = "RMV_CHECKPOINT_ALLOW_MS";
renderModelInfo = {
model = "art/kit/gameplay/monkeyBar_sentinel_a.lwo";
materialRemap = {
num = 0;
}
scale = {
x = 1;
y = 1;
}
}
netRelevancyFlags = "";
triggerOnce = false;
triggerOnEnter = true;
testForValidGrab = true;
spawnPosition = {
x = 1;
y = 1;
z = 1;
}
spawnOrientation = {
mat = {
mat[0] = {
x = 0.707107067;
y = 0.707106471;
}
mat[1] = {
x = -0.707106471;
y = 0.707107067;
}
}
}
clipModelInfo = {
clipModelName = "art/kit/gameplay/monkeyBar_sentinel_a.lwo";
}
forceUsingLeftAxisAsForward = false;
soundOcclusionBypass = false;
}
}
}
Sentinel C
entity {
entityDef game_interact_vault_pipe_sentinel_c_1 {
inherit = "interact/vault/pipe";
class = "idTrigger_GorillaBar";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
removeFlag = "RMV_CHECKPOINT_ALLOW_MS";
renderModelInfo = {
model = "art/kit/gameplay/monkeybar_sentinel_c.lwo";
materialRemap = {
num = 0;
}
scale = {
x = 1;
y = 1;
}
}
netRelevancyFlags = "";
triggerOnce = false;
triggerOnEnter = true;
testForValidGrab = true;
spawnPosition = {
x = 1;
y = 1;
z = 1;
}
spawnOrientation = {
mat = {
mat[0] = {
x = 0.707107067;
y = 0.707106471;
}
mat[1] = {
x = -0.707106471;
y = 0.707107067;
}
}
}
clipModelInfo = {
clipModelName = "art/kit/gameplay/monkeybar_sentinel_c.lwo";
}
forceUsingLeftAxisAsForward = false;
soundOcclusionBypass = false;
}
}
}
Bone
entity {
entityDef game_interact_vault_bone_1 {
inherit = "interact/vault/bone";
class = "idTrigger_GorillaBar";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
removeFlag = "RMV_CHECKPOINT_ALLOW_MS";
renderModelInfo = {
model = "art/kit/gameplay/monkeybar_bone.lwo";
materialRemap = {
num = 0;
}
scale = {
x = 1;
y = 1;
}
}
netRelevancyFlags = "";
triggerOnce = false;
triggerOnEnter = true;
testForValidGrab = true;
spawnPosition = {
x = 1;
y = 1;
z = 1;
}
spawnOrientation = {
mat = {
mat[0] = {
x = 0.707107067;
y = 0.707106471;
}
mat[1] = {
x = -0.707106471;
y = 0.707107067;
}
}
}
clipModelInfo = {
clipModelName = "art/kit/gameplay/monkeybar_bone.lwo";
}
forceUsingLeftAxisAsForward = false;
soundOcclusionBypass = false;
}
}
}
Cultist
entity {
entityDef game_interact_vault_bone_cultist_1 {
inherit = "interact/vault/bone";
class = "idTrigger_GorillaBar";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
removeFlag = "RMV_CHECKPOINT_ALLOW_MS";
renderModelInfo = {
model = "art/kit/gameplay/monkeyBar_cultist_a.lwo";
materialRemap = {
num = 0;
}
scale = {
x = 1;
y = 1;
}
}
netRelevancyFlags = "";
triggerOnce = false;
triggerOnEnter = true;
testForValidGrab = true;
spawnPosition = {
x = 1;
y = 1;
z = 1;
}
spawnOrientation = {
mat = {
mat[0] = {
x = 0.707107067;
y = 0.707106471;
}
mat[1] = {
x = -0.707106471;
y = 0.707107067;
}
}
}
clipModelInfo = {
clipModelName = "art/kit/gameplay/monkeyBar_cultist_a.lwo";
}
forceUsingLeftAxisAsForward = false;
soundOcclusionBypass = false;
}
}
}
Maykr
entity {
entityDef game_interact_vault_pipe_maykr_1 {
inherit = "interact/vault/pipe";
class = "idTrigger_GorillaBar";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
removeFlag = "RMV_CHECKPOINT_ALLOW_MS";
renderModelInfo = {
model = "art/kit/maykr/interior/arena_navigation_a_swing.lwo";
materialRemap = {
num = 0;
}
scale = {
x = 1;
y = 1;
}
emissiveColor = {
r = 0.215685993;
g = 1;
b = 0.281046003;
}
emissiveScale = 6;
}
netRelevancyFlags = "";
triggerOnce = false;
triggerOnEnter = true;
testForValidGrab = true;
spawnPosition = {
x = 1;
y = 1;
z = 1;
}
spawnOrientation = {
mat = {
mat[0] = {
x = 0.707107067;
y = 0.707106471;
}
mat[1] = {
x = -0.707106471;
y = 0.707107067;
}
}
}
clipModelInfo = {
clipModelName = "art/kit/maykr/interior/arena_navigation_a_swing.lwo";
}
forceUsingLeftAxisAsForward = false;
soundOcclusionBypass = false;
}
}
}
PVP Lazer
entity {
entityDef game_interact_vault_pipe_pvp_lazer_1 {
inherit = "interact/vault/pipe";
class = "idTrigger_GorillaBar";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
removeFlag = "RMV_CHECKPOINT_ALLOW_MS";
renderModelInfo = {
model = "art/kit/gameplay/monkeyBar_pvpLazer_a.lwo";
materialRemap = {
num = 0;
}
scale = {
x = 1;
y = 1;
}
emissiveColor = {
r = 0.0588235036;
g = 0.294117987;
b = 1;
}
emissiveScale = 4;
}
netRelevancyFlags = "";
triggerOnce = false;
triggerOnEnter = true;
testForValidGrab = true;
spawnPosition = {
x = 1;
y = 1;
z = 1;
}
spawnOrientation = {
mat = {
mat[0] = {
x = 0.707107067;
y = 0.707106471;
}
mat[1] = {
x = -0.707106471;
y = 0.707107067;
}
}
}
clipModelInfo = {
clipModelName = "art/kit/gameplay/monkeyBar_pvpLazer_a.lwo";
}
forceUsingLeftAxisAsForward = false;
soundOcclusionBypass = false;
}
}
}
Some map entities use a materialRemap to remove the render model and instead apply it to a separate idDynamicEntity.
Some monkeybar render model assets are not present in certain levels.
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