idTarget_Command
An entity to trigger the specified console commands.
Usage
entity {
entityDef example_target_command_eternal {
class = "idTarget_Command";
expandInheritance = false;
poolCount = 0;
poolGranularity = 2;
networkReplicated = false;
disableAIPooling = false;
edit = {
flags = {
noFlood = true;
}
commandText = "give ammo; give armor; give health; judgementMeter_Set 3";
spawnPosition = {
x = 0;
y = 0;
z = 0;
}
}
}
}
No Comments