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idTarget_EnableTarget

An entity that either exclusively enables targets, or exclusively disables them, in contrast to other entity types that tend to simply trigger or toggle their targets.

entity {
	entityDef example_enable {
	expandInheritance = false;
	poolCount = 0;
	poolGranularity = 2;
	networkReplicated = false;
	disableAIPooling = false;
	edit = {
		flags = {
			noFlood = true;
		}
		targets = {
			num = 1;
			item[0] = "exaple_target";
		}
	}
}
}

enableFlag:Defaults to true if omitted, set to false if you want to disable specified targets.