Network Issues
Game Issues
- Players cannot access dossier.
- Extra Lives do not work.
- Time-affecting runes and weapons will de-sync clients.
Host Issues
- Player Outlines and Nametags are invisible to the host.
- Secondary Fire weapon hitscan attacks are invisible to clients.
- Non-network replicated actions triggered by the host will not active for clients.
Client Issues
- Chaingun Energy Shield weapon mod crashes the game.
- Ice Bomb equipment lags the game.
- Health/Armor for Blood crystal upgrades do not work.
- Secondary Fire weapon projectiles deal inconsistent damage.
- Certain Runes do not work.
- Punchables and Shootables offer no visual feedback.
- Entity Offsets will shift AI and pickups closer to the world origin (0, 0, 0).
- Armored Barons crash the game.
- Blood Maykrs will not
dropdisable their shield when vulnerable even though they can be damaged and killed during the window. - Cursed Prowlers can be killed and locked-onto when a client is cursed. The curse effect can be changed so the host and clients may undergo a similar experience.
- Tyrants will crash the game when they walk. The walking behavior can be disabled to oust this issue.
- Cueballs will not launch themselves when killed and may not explode. They can immediately explode in place so the host and clients will see the same effect.
- Spirits can only be targeted and killed by the host.
- Tentacles cannot be chainsawed.