Eternal - Visual Modding
Information for people who are looking to create FX, Texture, Model, String, and Video mods.
Visual FX
Information about various visual effects, such as FX, Particles, and Ribbons.
OVERVIEW
An fx decl is found inside generated/decls/fx/ each fx decl is made of n elements each elemen...
FX_PARTICLE
The most common type of FX element will be an FX_PARTICLE, this called on a particle decl file th...
FX CONDITIONALS
FX_NONEFX_EXPLOSIVE_ARMEDFX_EXPLOSIVE_UNARMEDFX_VEH_START_BOOSTFX_VEH_STOP_BOOSTFX_VEH_START_BOOS...
Texture Modding
A comprehensive guide to creating texture mods for Doom Eternal, from basic to advanced techniques.
Beginner's Guide
Tools You Will Need EternalResourceExtractor by PowerBall253 - Download It is essential that y...
Intermediate Guide: Material2 & Custom Normals
Editing .decl Files Required Tools: Notepad++ - DownloadYou will need this in order to edit ...
Advanced Guide: Advanced Customization & New Texture Creation
Tools You Will Need Substance Painter - Buy (30-day trial)The most common custom textures crea...
Getting Started in Substance Painter
In this video, I outline how to get your models into Substance Painter, use Normal Maps, bake y...
Model Modding
Information on how to use custom models in the game.
String Modding
Information for people who are looking to create mods that affect Text.
Extracting Strings
See Extracting Resources before proceeding. You must have gameresources.resources extracted. A s...
Creating String Mods
See Extracting Strings before proceeding. Make sure to backup the unmodified BLANG file. String...
String Customization
Strings can be customized to help specific characters stand out. String customization applies to...
String File Extensions
These are the string file types you will be interacting with. .blang String files that CANNOT b...
Video Modding
Information for people who are looking to create video mods.