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Network Issues
Game Issues
- Players cannot access dossier to see the mini-map or change their runes.
- Take Back rune & Extra Lives do not work.
- Time-affecting runes and weapons will de-sync clients.
- Barrels may not explode properly. This is due to making them Network Replicated and treating them as a loot drop, which prevents idProp2 entities from crashing the game for clients.
Host Issues
Player Outlines and Nametags are invisible to the host.
Secondary Fire weapon hitscan attacks are invisible to clients.
- Non-network replicated actions triggered by the host will not active for clients.
- Player Outlines and Nametags are invisible to the host. Outlines can be visible if they are static (do not disappear/reappear when breaking line of sight).
- Secondary Fire weapon projectile & hitscan attacks are invisible & inaudible to clients. Damage SFX can be added to damage decls for PvP modes so clients can hear the weapon if they are hit by one.
Client Issues
- Chaingun Energy Shield weapon mod crashes the game.
- Ice Bomb equipment lags the game.
- Health/Armor for Blood crystal upgrades do not work.
- Certain Runes do not
work.work consistently. Notably, time-affecting runes.
- Punchables and Shootables offer no visual feedback.
- Entity Offsets will shift AI closer to the world origin (0, 0, 0) by 0.6%.
- Chainsaw fuel pickups cannot be picked-up after a client has already picked-up 2 of them in the same map. Fuel pickups can be modified into give ammo triggers to oust this issue.
- Armored Barons crash the
game.game when they strike a player with their mace attack & their armor does not appear.
- Blood Maykrs will not disable their shield when vulnerable even though they can be damaged and killed during the window.
- Cursed Prowlers can be killed and locked-onto when a client is cursed. The curse effect can be changed so the host and clients may undergo a similar experience.
- Tyrants will crash the game when they walk. The walking behavior can be disabled to oust this issue.
- Cueballs will not launch themselves when killed and may not explode. They can immediately explode in place so the host and clients will see the same effect.
- Spirits can only be targeted and killed by the host.
- Tentacles cannot be chainsawed.