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removeAI
An eventCall to remove spawned ai entities from an idEncounterManager. Usage item[0] = { even...
setCombatRoles
An eventCall to assign roles to idAI2 in an idEncounterManager. Usage item[0] = { eventCall =...
setMusicState
An eventCall to change the state of the specified idMusicEntity in an idEncounterManager. Usage ...
migrateAIFromExternalScript
An eventCall to migrate ai entities from another idEncounterManager, into the current encounter m...
proceedToNextScript
An eventCall to proceed to the next script in an idEncounterManager. Usage item[0] = { eventC...
setFactionRelation
An eventCall to force an emotion between an instigating and target faction in an idEncounterManag...
makeAIAwareOfPlayer
An eventCall to make any ai entities spawned in an idEncounterManager, aware of the player. Usag...
raiseEventFlagOnExternalScript
An eventcall to trigger a flag on an idEncounterManager outside of the one that this eventcall is...
Assets Info Redirect Links
assetsinfo JSON Format Overview Reference: "resources" Array
Reference: "resources" Array
In DOOM Eternal, each map has a list of .resources and .streamdb files that will be loaded in the...
aiStateOverride_t
These types can also be dumped with sh_type/mh_type aiStateOverride_t Types 2016 AIOVERRIDE_DE...
Event List (Doom Eternal)
This is a list of every "event" in Doom Eternal. It can be downloaded as a text file here. The l...
id Tech 4.5 as a reference
Doom 3 BFG is now fully open-source, and can be helpful as a reference. The source code for Doom ...
Doom 2016 Alpha contains id Studio
It was discovered by an anonymous user that the Doom 2016 multiplayer alpha contained a launchabl...
Available Operations
This list was dumped by listing all virtual classes with "idLogicNode" in their name, copying it ...
What is Kiscule?
Kiscule is the replacement for SuperScript from id Tech 6, it was designed originally for The Voi...
clearCombatRoles
An eventCall to clear any combat roles set by a preceding setCombatRoles. Usage item[0] = { e...
Troubleshooting: Common Problems & How to Fix
The majority of problems with the mod-loading tools are caused either by installing them incorrec...
.tga File Extension (BIMAGE)
The ".tga" files used in DOOM Eternal are not targa images. They are actually "BIM" (or .bimage) ...
.streamdb File Extension
.streamdb stands for stream database. The .streamdb files contain the majority of game data in DO...