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Rules for Wiki Editors

Wiki Rules / How to Contribute Rules / Guidelines

The rules below will be strictly enforced. Please review before contributing content to the Wiki....

Updated 5 years ago by SamPT

Quality Guidelines

Wiki Rules / How to Contribute Rules / Guidelines

In order to ensure high quality content, any submissions not meeting these criteria may be edited...

Updated 5 years ago by SamPT

Requesting "Editor" Access

Wiki Rules / How to Contribute Rules / Guidelines

Please send a message to SamPT#9513 on Discord to have an account made for you. For now, all edit...

Updated 5 years ago by SamPT

Legal Disclaimer

Wiki Rules / How to Contribute

DOOM Eternal, id, id Software and related logos are registered trademarks or trademarks of id Sof...

Updated 5 years ago by SamPT

Keyboard Shortcuts

Wiki Rules / How to Contribute Tips for Wiki Editors

The following shortcuts are available in the WYSIWYG Editor: Shortcut (Windows & Linux/Mac...

Updated 5 years ago by SamPT

Searching Content

Wiki Rules / How to Contribute Tips for Wiki Editors

The ability to search your documentation is vital to day-to-day use. There are a few locations w...

Updated 5 years ago by SamPT

Reusing Page Content

Wiki Rules / How to Contribute Tips for Wiki Editors

How to use include tags to reuse pages and page content within other pages. You may find that yo...

Updated 5 years ago by SamPT

textureMaterialKind_t

Eternal - Reverse Engineering / File Fo... Enumerated Types

The textureMaterialKind_t enum is part of the idImage class. Definition enum textureMaterialKin...

Updated 5 years ago by SamPT

textureFormat_t

Eternal - Reverse Engineering / File Fo... Enumerated Types

The textureFormat_t enum is part of the idImage class. It describes the image format / block comp...

Updated 5 years ago by SamPT

textureType_t

Eternal - Reverse Engineering / File Fo... Enumerated Types

The textureType_t enum is part of the idImage class. It designates a texture as 2-dimensional, 3-...

Updated 5 years ago by SamPT

activateTarget

Eternal - Level Modding Event Calls

An eventCall to activate another entity from an idEncounterManager. Usage item[0] = { eventCa...

Updated 5 years ago by SamPT

Mod Removal

Eternal - How to Install Mods

In most cases, mods can be removed simply by emptying your "Mods" folder and running the EternalM...

Updated 5 years ago by SamPT

socialEmotion_t

Eternal - Level Modding Type Lists

These types can also be dumped with sh_type/mh_type socialEmotion_t Types 2016 EMOTION_TERRIFI...

Updated 5 years ago by elizabethany

forceAIToFlee

Eternal - Level Modding Event Calls

An eventCall to that forces spawned ai in an idEncounterManager to flee. Usage item[0] = { ev...

Updated 5 years ago by SamPT

damageAI

Eternal - Level Modding Event Calls

An eventCall to apply a damage type to the specified ai in an idEncounterManager. Usage item[0]...

Updated 5 years ago by SamPT

clearFactionOverrides

Eternal - Level Modding Event Calls

An eventCall to clear any faction overrides set by a preceding setFactionRelation in an idEncount...

Updated 5 years ago by SamPT

designerComment

Eternal - Level Modding Event Calls

An eventCall for leaving a comment in an idEncounterManager. Usage item[0] = { eventCall = { ...

Updated 5 years ago by SamPT

forceChargeOnAllAI

Eternal - Level Modding Event Calls

An eventCall to make all spawned ai in an idEncounterManager charge the player. Usage item[0] =...

Updated 5 years ago by elizabethany

eEncounterSpawnType_t

Eternal - Level Modding Type Lists

These types can also be dumped with sh_type/mh_type eEncounterSpawnType_t Types 2016 ENCOUNTER...

Updated 5 years ago by elizabethany

encounterGroupRole_t

Eternal - Level Modding Type Lists

These types can also be dumped with sh_type/mh_type encounterGroupRole_t Types 2016 ROLE_DEFEN...

Updated 5 years ago by elizabethany