Recently Updated Pages
Porting Legacy Mods to Atlan
This page is a work in progress. The features discussed here are not publicly available and are s...
GUI Map loading in 2 player mods.
Starting a 2 player game with the GUI A DOOM Eternal mod can be optimized for 2 players. However...
Network Replication
About Most entities have either networkReplicated = false; or networkReplicated = true; near t...
Dark Ages Assets Info
This section describes advanced settings available through your mod's configuration file. Please ...
MapResources Files
MapResources files are located in the .resource archives. Each map in the game (including global ...
Meath00k Commands
The Meathook tool is required to execute special commands like noclip and notarget. Meath00k Too...
idTrigger_BouncePad & idInfo_BounceDestination
Entities that propel a player to a target destination. A bounce pad consists of either three or ...
Eternal vs Dark Ages
This page covers the critical differences between Eternal and Dark Ages entities files. It is as...
idTargetSpawnGroup
An entity used to group multiple idTarget_Spawn entities. Target Spawn Groups are used for defin...
idTrigger_Teleporter_Fade
The idTrigger_Teleporter_Fade entity defines the location where the player can teleport from with...
Load Battlemode Maps
See Commands (CMD) for additional help. Skip BATTLEMODE Intro Load the following command from t...
Commands (CMD)
Console Commands are unlocked by default after running the Eternal Mod Injector. How to Use the ...
idTrigger_Push
An entity that moves players inside of it. entity { entityDef game_trigger_push_1 { ...
How to Install Mods (Doom Eternal)
Mod Portal Mods can now be downloaded from the DOOM Mod Portal, available on Steam and the Micro...
How to Install Configuration (.cfg) files.
Text files with the .cfg extension are not installed through the mod injector like zipped mods ar...
Creating Custom Music - idStudio
Official idStudio guide for reference - https://idstudio.idsoftware.com/audio/audio-file-modding-...
SWF Modding.
HUD and menu modding The ability to mod DOOM Eternal's HUD and menus is limited, but is possible...
Interactable switch fix.
e5m1_spear/generated/decls/entitydef/trigger/interact/use_panel.decl Add the clientCanActivate =...
Hot Reloading
How to use Atlan Mod Loader and Kaibz Mod to reload modded entities files without restarting the ...
Lobby map list
gameresources_patch2\generated\decls\pvpmapselectinfolist\casualbattlearenamaplist.decl The list...