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0. idStudio Level Mods List

Mostly mods consisting of multiple levels. If anyone reading knows of other mods that aren't list...

Updated 11 months ago by Nayrham

Creating Audio Mods

2. How to Create Mods Audio Modding

See Extracting Game Audio before proceeding. Instructions are for Windows users. Audio Editing ...

Updated 1 year ago by Velser

What Files Should I Package For My idStudio Mod?

0. idStudio

When developing a mod, many files will be generated in your idStudio base folder.It is crucial th...

Updated 1 year ago by Velser

How Do I Create idStudio Mods?

0. idStudio

See the official website for more in-depth guides: https://idstudio.idsoftware.com/ The mod file...

Updated 1 year ago by Velser

How to Install Configuration (.cfg) files.

1. How to Install Mods

Text files with the .cfg extension are not installed through the mod injector like zipped mods ar...

Updated 1 year ago by Alby

Audio Length (Advanced Guide)

2. How to Create Mods Audio Modding

See Extracting Game Audio & Creating Audio Mods before proceeding. This is an Advanced Guide, yo...

Updated 1 year ago by Velser

wait

5. Level Modding Event Calls

An eventCall that tells the idEncounterManager to wait a specified amount of time before executin...

Updated 1 year ago by elizabethany

stopMaintainingAICount

5. Level Modding Event Calls

An eventCall to end a maintainAICount in an idEncounterManager. Usage This eventCall should onl...

Updated 1 year ago by SamPT

staggeredAISpawn

5. Level Modding Event Calls

An eventCall to spawn multiple idAI2 entities, with a delay between each spawn, in an idEncounter...

Updated 1 year ago by Velser

waitKillCount

5. Level Modding Event Calls

An eventCall that tells the idEncounterManager to wait until a certain quantity of the specified ...

Updated 1 year ago by SamPT

waitAIHealthLevel

5. Level Modding Event Calls

An eventCall that tells the idEncounterManager to wait until the specified ai type reaches a cert...

Updated 1 year ago by SamPT

waitMaintainComplete

5. Level Modding Event Calls

An eventCall to wait until a preceding maintainAICount finishes. Usage item[0] = { eventCall ...

Updated 1 year ago by elizabethany

waitStaggeredSpawnComplete

5. Level Modding Event Calls

An eventCall to wait until the preceding staggeredAISpawn finishes. Usage item[0] = { eventCa...

Updated 1 year ago by SamPT

waitAIRemaining

5. Level Modding Event Calls

An eventCall to wait until a certain quantity of specified ai types remain in an idEncounterManag...

Updated 1 year ago by SamPT

waitMulitpleConditions

5. Level Modding Event Calls

An eventCall for using multiple wait eventCalls in an idEncounterManager. This eventCall is spel...

Updated 1 year ago by SamPT

waitRandomKillCount

5. Level Modding Event Calls

An eventCall to wait until a random quantity of specified ai types are killed in an idEncounterMa...

Updated 1 year ago by SamPT

waitForEventFlag

5. Level Modding Event Calls

An eventCall that waits until a trigger is activated, or a "flag" is raised. Usage item[0] = { ...

Updated 1 year ago by Konvaz

Events

7. Miscellaneous DOOM 2016 Music

Boss & Cutscene music are not available. Start & Stop Events play_music_doom_2016_01_intro pla...

Updated 1 year ago by Nayrham

Entities

7. Miscellaneous DOOM 2016 Music

The idSoundEntity must be activated first. Then one of the idMusicEntity entities can be activate...

Updated 1 year ago by Nayrham

Text Editor

5. Level Modding Tools

Notepad++ is the Recommended Text Editor to Use .entities files are compressed and must be dec...

Updated 1 year ago by PowerBall253