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Creating Video Mods
Video modding is currently not supported by the Eternal Mod Injector.Make sure to backup your vid...
Importing Custom Models
Required Tools: Doom Eternal Model Importer by SamPT - DownloadConverts .OBJ format models into ...
Attaching Static Models to Animated Models
Hiding Animated Models: Find material2 decls for what parts of a model to hide. Replace everythi...
Beginner's Guide
Tools You Will Need EternalResourceExtractor by PowerBall253 - Download It is essential that y...
Intermediate Guide: Material2 & Custom Normals
Editing .decl Files Required Tools: Notepad++ - DownloadYou will need this in order to edit ...
Advanced Guide: Advanced Customization & New Texture Creation
Tools You Will Need Substance Painter - Buy (30-day trial)The most common custom textures crea...
Getting Started in Substance Painter
In this video, I outline how to get your models into Substance Painter, use Normal Maps, bake y...
FX CONDITIONALS
FX_NONEFX_EXPLOSIVE_ARMEDFX_EXPLOSIVE_UNARMEDFX_VEH_START_BOOSTFX_VEH_STOP_BOOSTFX_VEH_START_BOOS...
FX_PARTICLE
The most common type of FX element will be an FX_PARTICLE, this called on a particle decl file th...
OVERVIEW
An fx decl is found inside generated/decls/fx/ each fx decl is made of n elements each elemen...
Extracting Resources
In order to create mods, you will need to have the game's resources extracted into the various fi...
Extracting Strings
See Extracting Resources before proceeding. You must have gameresources.resources extracted. A s...
Creating String Mods
See Extracting Strings before proceeding. Make sure to backup the unmodified BLANG file. String...
String File Extensions
These are the string file types you will be interacting with. .blang String files that CANNOT b...
String Customization
Strings can be customized to help specific characters stand out. String customization applies to...
Events
Boss & Cutscene music are not available. Start & Stop Events play_music_doom_2016_01_intro pla...
Entities
The idSoundEntity must be activated first. Then one of the idMusicEntity entities can be activate...
Extracting Game Audio
It is recommended to do all of your extracting in the SAME disk drive (ex: C:\) Extracting Tools...
How Do I Create idStudio Mods?
See the official website for more in-depth guides: https://idstudio.idsoftware.com/ The mod file...
Dark Ages Audio Mods
Getting Started Make sure you've run Atlan Resource Extractor to extract audio files from the ca...